Sweet home 3d textures9/12/2023 ![]() ![]() ![]() ![]() J'ai modélisé ma (très) vielle maison, aucune pièce n'est carrée et/ou parallèle et/ou perpendiculaire à la grilles et j'ai donc un rendu de l'orientation du parquet non réaliste.On January 12, 2015, Sweet Home 3D facebook page reached 1000 likes. Serait-il possible, dans une future version de l’éditeur de textures (ou dans une future version de Sweet home 3D lui-même), de prévoir une rotation plus précise des textures.Įn effet, il n'est proposé généralement que 0° ou 45° ou 90°. Go there to download more textures, and if it's not enough, visit web sites cited in textures import page. Sore im Arbic man i don't understand it's my first work on Sweethome i just need add more Textures to program thank u :)īrakat, you're not at the good place to get more textures. On having imported a texture with transparency "texture.png" when the file to guard as texture sh3t the textures with transparency they do not guard. Good days, working with the publisher(editor) of textures I meet the following problem: Simply edit the SH3T file with the Textures Library Editor and delete it from there, then reimport the SH3T file in Sweet Home 3D (don't need to restart it). You can't delete a texture image coming from a SH3T file from Sweet Home 3D. Last edit by Puybaret at Mar 3, 2023, 8:56:15 PM] Textures Library Editor 1.0 was released on Įmmanuel Puybaret, Sweet Home 3D developer Textures Library Editor 1.1 was released on Textures Library Editor 1.2 was released on Textures Library Editor 1.3 was released on Textures Library Editor 1.4 was released on Textures Library Editor 1.5 was released on ![]() Textures Library Editor 1.6 was released on Textures Library Editor 1.7 was released on Textures Library Editor 1.8 was released on Textures Library Editor 1.9 was released on Updated links to Textures Library Editor JAR executable: I hope this tool will be useful and that you'll like it (and even more, once the bug fix in Seeet Home 3D will be released). Project contains a README.TXT file with compilation directions. So, upgrade to a newer version, or if you can't, choose to create small SH3T files rather than a big one if you don't want your SH3D files to grow too fast.įor interested programmers, source code is committed in the TexturesLibraryEditor SVN module separated from SweetHome3D one. Note also that during its development, I discovered a bug in Sweet Home 3D 3.6 and previous versions, that will save all the images of a SH3T library in a SH3D file as soon as you use only one of them. This editor should be stable, but I release it as a beta version to fix easily bugs that may appear. As always create backups to ensure you won't loose your work. This tool is also a translation tool that will help translators to localize more easily SH3T files: the name and the category entered in the modification dialog depends on the language chosen in the tool bar, and when you select a new language in this drop down list, all the categories belonging to 4 default categories are automatically translated into the selected language, if the language belongs to the ones supported by Sweet Home 3D at this time.Ĭaution, there's no undo/redo feature. As the screen capture shows, the modification dialog displays the attributes of a texture (for those interested it's even possible to edit the ID attribute after a small modification in the program). Once they are imported, you may modify each texture, or by group after selecting them. Very similar to the Furniture Library Editor, this tool will let you import more than a texture image at a time either with a classic file dialog displayed by the Import textures tool, or by dropping the files in the window of the tool if your system supports this feature. If you look for an icon for it, take the following one based on a texture of mine: Supported systems are Windows, Mac OS X 10.4 to 13, Linux and probably any system that supports Java 1.5. ![]()
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